Posted: 16th Apr 2003 22:22
I was just playing around and thought of a way to do rope physics. It's not very useful for ingame, because you need a lot of substeps to make it realistic and slows everything down.
But it's very much fun to play with!
You can click on a sphere and drag it around to influence the rope. In the code you can also change the elasticity and the number of steps and more.

I suggest you try this out!

http://www.realgametools.net/forums/attachments/rope.DBA

BTW this is made in DBC.

Kevil
Posted: 16th Apr 2003 22:23
For people with DBPro, here is a compiled version.

http://www.realgametools.net/forums/attachments/rope.zip

Kevil
Posted: 16th Apr 2003 22:52
hey, that's VERY cool, nice one
Posted: 16th Apr 2003 23:42
Makes me think of a possible Pitfall game
Posted: 17th Apr 2003 0:16
you think you could show your source
dam this could be useful
very very nice
Posted: 17th Apr 2003 0:37
Luckily Van-B made this DBPro version

http://www.realgametools.net/forums/attachments/rope-dbpro.dba

Kevil
Posted: 17th Apr 2003 2:41
soooooo great