Posted: 10th Mar 2003 19:53
meh aint much just displays to the scren all "boolian" DB operations and curent position of the player object

+ Code Snippet
   text 10,10, "your header."
   text 10,24, "FPS: " + str$(screen fps())
   text 10,38, "Fog Available (1=Yes): " + str$(name=fog available())
   text 10,52, "X Cordinate (Cube Base): " + str$(object position x(1))
   text 10,66, "Y Cordinate (Cube Base): " + str$(object position y(1))
   text 10,80, "Z Cordinate (Cube Base): " + str$(object position z(1))
   text 10,94, "Ghost Available (1=Yes): " + str$(name= alphablending available())
   text 10,108, "Texture Smoothing Available (1=Yes): " + str$(name= filtering available())
   text 10,122, "Fast 2D w/3D Available (1=Yes): " + str$(name= 3dblit available())
   text 10,136, "3D Card: " + current graphics card$()
   text 10,150, "Total Vid Memory: " + str$(name=system dmem available())
   text 10,164, "Total Sys Memory: " + str$(name=system smem available())
   text 10,178, "Total Memory: " + str$(name=system tmem available())
   text 10,192, "Softwhere Emulation Mode (1=Yes): " + str$(name=emulation mode())
   text 10,206, "Transformation and Lighting Supported (1=Yes): " + str$(name=tnl available())
   `update the screen