This will gradually rotate an object from one rotation to another. You specify how many frames it takes to complete its rotation.
+ Code Snippetsync on
sync rate 60
autocam off
rem number of frames for rotation to complete
frames# = 50
rotX# = 50
roty# = 230
rotz# = 220
rotX2# = 300
rotY2# = 65
rotZ2# = 30
incX# = (rotX2#-rotX#)/frames#
incY# = (rotY2#-rotY#)/frames#
incZ# = (rotZ2#-rotZ#)/frames#
rx# = rotX#
ry# = rotY#
rz# = rotZ#
rotating = 500
make object cone 1, 20
xrotate object 1, 90
fix object pivot 1
rotate object 1, rotX#, rotY#, rotZ#
position camera 0,50,-400
point camera 0,0,0
do
if spacekey()
rotating = 0
rx# = rotX#
ry# = rotY#
rz# = rotZ#
endif
if rotating <= frames#
rotate object 1, rx#, ry#, rz#
move object 1, 2
rx# = wrapvalue(rx# + incX#)
ry# = wrapvalue(ry# + incY#)
rz# = wrapvalue(rz# + incZ#)
inc rotating, 1
endif
sync
loop