Posted: 23rd Feb 2004 1:29
I was getting a little tired trying to learn how to model so I wrote a program to make an animated person out of nothing but boxes. feel free to use it.

+ Code Snippet
sync on

r=-1
l=1
`torso
make object box 1,10,18,5
`legs
make object box 2,3,18,3
offset limb 2,0,0,-9,0
move object left 2,3
move object down 2,9

make object box 3,3,18,3
offset limb 3,0,0,-9,0
move object left 3,-3
move object down 3,9
`arms
make object box 4,3,18,3
offset limb 4,0,0,-9,0
move object left 4,6
move object down 4,-9

make object box 5,3,18,3
offset limb 5,0,0,-9,0
move object left 5,-6
move object down 5,-9

`head
make object cube 6,6
move object up 6,12

GLUE OBJECT TO LIMB 2,1,0
GLUE OBJECT TO LIMB 3,1,0
GLUE OBJECT TO LIMB 4,1,0
GLUE OBJECT TO LIMB 5,1,0
GLUE OBJECT TO LIMB 6,1,0


do
xrotate object 2,object angle x(2)+l
xrotate object 3,object angle x(3)+r
xrotate object 4,object angle x(4)+r
xrotate object 5,object angle x(5)+l
yrotate object 6,object angle y(6)+1

if rval=30 or rval=-30 then r=-r
if lval=30 or lval=-30 then l=-l
rval=rval+r
lval=lval+l

if spacekey()=1 then move object 1,1

control camera using arrowkeys 0,5,3
sync
loop
Posted: 23rd Feb 2004 1:52
isn't it cool? i was thinking of adding some other movements to.
Posted: 23rd Feb 2004 3:17
there's lot of syntax error
Posted: 23rd Feb 2004 3:22
first of all
This commands no exist:

move object left
move object down

and you can't do this l=-l you have to do this l=0-l

And there's another error but I cnoot find it
Posted: 23rd Feb 2004 3:38
Works for in DBPro.

I presume comando 300 is using DB classic.

Interesting head movement - funny if you could do that in real life.
Posted: 23rd Feb 2004 4:14
yes its made in pro. sorry. but do you think i might get anywhere with this?
Posted: 23rd Feb 2004 22:43
OH! that explain it.

But what is the difference between DBC and DBC enchanted?

I have DBC enchanted
Posted: 24th Feb 2004 7:11
Enhanced just adds multiplayer commands, third party DLL's and a couple other 'niceties'.
Posted: 3rd Mar 2004 0:40
You forgot to set the sync rate.

With my machine, the character is moving so fast, that it looks like a pair of scissors on drugs, with a revolving handle. :-P Slow it down.

+ Code Snippet
Sync Rate 40
Posted: 3rd Mar 2004 2:37
Pretty neat Doug. Nice work.

Posted: 3rd Mar 2004 4:02
I think it is pretty good myself (but i'm just a newb.)

My camera moves so fast I could not really control it, but that would be easy enough to adjust.

pretty good job.
Posted: 3rd Mar 2004 13:05
It's a good example at showing ppl how to use limbs. Nice work.
Posted: 4th Mar 2004 4:07
u think i should make it into a game like box world or somethin'?
Posted: 28th Mar 2004 0:17
Like Pac Man (box man) or Final Fantasy. Good job Boxo you have deafeted the boxies or something like that.
Posted: 29th Mar 2004 20:36
next challenge: make one out of triangles. i was gonna do this and gave up 5 mins later cos i didnt know how to move the point of a triangle after it had been made. (an animate the man)