i played the included exe and found a nice twist on the classic (and no bugs).
my most-appreciated feature/effect is the player explosion (which i insisted on seeing over and over

).
a couple of days left to work on it but it's already good fun.
1 request if you find time:
nice work, ando.
add: i went back in and tried compiling for myself and received:
+ Code SnippetError: Failed to create image , width and height must be a power of 2 when using mipmapping in main.agc at line 21
the original exe was ~9MB IIRC while my classic compile is ~7. was yours compiled on studio?
more: so, it compiled fine in Studio and HAS SOUND & MUSIC that the exe in your initial post
didnt have. so, now even
more fun