Posted: 2nd Aug 2022 15:04
Hello

I'm using AppGameKit 2 on Windows 11 and recently it's got very slow starting up the running of my code. Usually, when I press Run my program is running in a few seconds. Now it's taking about 30 seconds. The program window opens as quickly as it used to, but then it goes into not responding and just freezes, before finally opening up and running as normal. I've tried reinstalling and restarting, but nothing is helping. I don't believe I changed anything that causes this to happen, but something must have changed somewhere. Does anyone know why this might be?
Posted: 2nd Aug 2022 15:05
I've also tested it using the default project which does nothing but display the FSP and that also takes 30 seconds or so to run.
Posted: 2nd Aug 2022 18:28
It's now suddenly working fine again. Ignore me!
Posted: 3rd Aug 2022 0:25
If it happens again, you could check your anti-virus software. If you temporarily switch it off and run your AppGameKit app you should see if it is interfering. I've had that happen before.