we're into the final month of the
Old School AppGameKit Jam so participants need to consider the clock and what's left to be done for their entry.
if you've yet to start: playable
demos are fine in our friendly jams so keep it simple and solid

i've seen
evidence of at aleast 2 other entries and hope to be pleasantly surprised with more by the deadline!
until then,
i've added 2 additional stages & more to mine and invite play + feedback, and hope to be toppled from the online high score table (courtesy of phaelax &
purpletoken.com)