Posted: 24th Jan 2022 18:26
Hello guys, I recently made a DLL that instantiates a TCP socket server in one thread, but the application breaks when I try to execute some native AppGameKit function, and Adam Biser informed me that I can only call native AppGameKit functions on the main thread, is there any way to send Game AppGameKit information by DLL even if the server is initialized in a separate Thread?
Posted: 24th Jan 2022 19:54
I'm not entirely sure is this will help but i think it was from one of the newsletters