Posted: 14th Jan 2022 23:26
I have a project that includes a file from one level higher in the folder structure. It works, compiles runs.
The file is also part of the project within the IDE.

In the AppGameKit classic IDE 2021.12.06, I set a break point on a line in the included file. The breakpoint fails to get set. Making debugging very frustrating and difficult.

This image shows the file in the project, the include statement and the nonsensical file name it is trying to use for the breakpoint:


It happens with multiple files.
Posted: 10th Feb 2022 21:07
written up as issue 943
https://github.com/TheGameCreators/AGK-Studio/issues/943