Posted: 21st Nov 2021 20:41
see the Resources post HERE re: Asset Protection. i tried the vishnu pack the other day and it went off without a hitch (in under a minute).
Posted: 22nd Nov 2021 16:48
to answer some questions and concerns, the following was amended in the Rules to read:
  • Submission must be a new Creation made with AppGameKit (Classic or Studio).
    > This includes Tier 2 (C++, Xcode, AGKSharp, etc,) as long as it uses the AppGameKit API for the bulk of the game.
    > Users may be asked to provide some code to the Judges to prove that AppGameKit is driving the game.


meanwhile, if you haven't yet, please do join the itch jam where the more participants, the more others will be encouraged to join.
Posted: 22nd Nov 2021 17:40
Joined, but mine will definitely be an 11th hour submission, I have wondered pretty deep into the rabbit hole!
Posted: 22nd Nov 2021 21:55
I have wondered pretty deep into the rabbit hole!

When ambition is greater than our initial abilities! That's the fun part lol.

I wasn't able to touch my project for most of the week due to a new work project. I'm our only developer and they want me to basically create a web-based file-sharing app from scratch. Anyone familiar with SAML authentication? lol ugh....
Posted: 23rd Nov 2021 8:55
That's the fun part lol.


Always, no challenge, no point, right?

I am actually learning a great deal about C++ architecture with this project, I have had several epiphanies along the way but with each moment of clarity comes 2 days of code restructuring...

I have already won this competition for even if I come last I have the most valuable prize of all, knowledge!
Posted: 28th Nov 2021 11:31
Submissions must be made as a Windows executable or HTML Export hosted at itch.io .

I only own the trial version of the app. Am I able to creates executables or export to HTML 5?
Posted: 28th Nov 2021 15:35
I only own the trial version of the app.

from the Classic trial page:
"

so i expect you can generate an desktop executable; just not export.

open or create a project and hit F5. then, right-click the project from the list on the left and choose Open Containing Folder.

the executable should be there. try running it.

meanwhile, in case you didn't know, fanatical is running a massive sale. you can buy Classic for $5 at the 2nd tier and, in essence, get a bunch of free DLC products to boot.
Posted: 28th Nov 2021 16:48
meanwhile, in case you didn't know, fanatical is running a massive sale. you can buy Classic for $5 at the 2nd tier and, in essence, get a bunch of free DLC products to boot.


Yes, I just bought the AppGameKit Bundle 2 for like $3.00, finely I will have the sound pack I wanted.
Posted: 29th Nov 2021 3:39
Is this considered a tower defense game?

I used to play it all the time when I was in high school!
Posted: 29th Nov 2021 4:26
Is this considered a tower defense game?

i'd say No. it appears that you "win" Bot Brigade by being Offensive while the TD premise for the comp is:
"Protect or Defend against Waves of Adversaries via strategic placement of Towers or Obstacles"

otherwise, you could say any game with a defensive aspect is Tower Defense, which most are not.

i'd still like to see bot brigade remade (or similar, in AGK) just not for this comp.

meanwhile, please don't start another wave of "how about this? is this TD?" posts like the ones we staved off early on. read the requirements and if you have a question as to whether or not your idea "qualifies", feel free to PM scraggle.
Posted: 29th Nov 2021 4:45
meanwhile, please don't start another wave of "how about this? is this TD?" posts like the ones we staved off early on. read the requirements and if you have a question as to whether or not your idea "qualifies", feel free to PM me, blink or scraggle.


Apologies, I wasn?t sure cause there is a strategic element to it. Sending you a follow up pm.
Posted: 9th Dec 2021 14:00
for those new to AppGameKit and maybe using the Trial version for this competition (and those who wish to flesh out their collection), today is the last day for the AppGameKit Bundle on Fanatical: https://www.fanatical.com/en/bundle/appgamekit-bundle-2.

meanwhile, it would be nice to see screenshots or vids posted here of your progress thus far. if you have a WIP thread, make sure to link to it, as well (click the [TD] link in my signature to see those). if you don't have a separate thread, make sure to include [TD] in the thread title to be included in the search.

otherwise, the list of participants on itch.io is growing. please join up if you haven't already https://itch.io/jam/agk-community-competition-tower-defense and help spread the word.
Posted: 10th Dec 2021 11:05
Here's a link to my (noneligible) entry: [size=large]Infection[/size]

And the latest screenshot:


Still stress testing really. There's no way you would have that many enemies on screen at once in a normal game.
And they are all just randomly coloured until I can decide which ones look best
Posted: 10th Dec 2021 22:50
Awesome. Looks brilliant!
Posted: 6th Jan 2022 13:20
with just over 3 weks until the deadline, i'm hoping everyone is getting along fine with their submissions?

if anyone has met a hurdle, feel free to post here (or on discord) and we'll see you over.

otherwise, with no recent updates to the various [TD] project threads, it' hard to gage where we're at. can we get a pong to this ping?
Posted: 6th Jan 2022 14:57
I'm still working on mine - not that it matters because it's not eligible for a prize but that isn't stopping me
Posted: 8th Jan 2022 19:28
I have picked up the reins on my project again, I had some setbacks and more important things to deal with but started plugging away at it again, should have something to post soon enough.
Posted: 8th Jan 2022 21:15
I'm in. It is unclear where to send the game and how to register your participation in the contest. Is it enough just to place the game on itch.io?
Posted: 9th Jan 2022 0:04
i was going to post when i got home from work but i'm still stuck, so:

all TD Submissions are to be made via the itch.io page: https://itch.io/jam/agk-community-competition-tower-defense.

and, before you do, please make sure to review The Rules.

the Community channel @ itch has been opened for participants to discuss and provide feedback on Submissions. as well.

as the comp is winding down, we sincerely hope you've had some fun navigating the challenge and we look forward to experiencing your creations
Posted: 9th Jan 2022 12:17
The conquistadors are coming.