Posted: 6th Nov 2021 17:07
[center][/center]
[center][size=large]JOIN @ ITCH.IO[/size][/center]

Create a Game that includes the basic elements of the Tower Defence subgenre, as follows:
  • "Protect or Defend against Waves of Adversaries via strategic placement of Towers or Obstacles".
    > This is not limited to typical, straight forward application. IE, there's a reason that I didn't cut & paste directly from this article.
    > Use your imagination but the basic elements must be distinguishable.



First Prize:
Second Prize:
Third Prize:
Special "Encouragement" Award for New Users of AGK***:
  • Hands On AppGameKit Studio Volumes 1 & 2 e-Books by Digital Skills valued at $50.00
    > If you already own the books, you can designate them as a Gift by providing a separate Email Address for delivery.
  • $50.00 Cash
  • $15.00 Credit @ GameDeveloperStudio.com
  • 1 Month Premium Subscription @ CraftPix.net valued at $15.00**
  • ***Eligibility to be determined by the Judges.

*All Cash amounts in USD and delivered via PayPal.

**CraftPix advises that Members with an existing Subscription will have it extended by the Prize duration. Winners should supply me with the Email Address used there.


  • All Prizes were made possible with generous Support for our Community from:

[center][/url][/center][center][url=https://forum.thegamecreators.com/outbound?url=https%3A%2F%2Fwww.gamedeveloperstudio.com%2F][/url][/center][center][url=https://forum.thegamecreators.com/outbound?url=http%3A%2F%2Fwww.digital-skills.co.uk%2F][/url][/center][center][url=https://forum.thegamecreators.com/outbound?url=https%3A%2F%2Fcraftpix.net%2F">[/center]
[center][/center]
  • Submission must be a new Creation made with AppGameKit (Classic or Studio).
    > This includes Tier 2 (C++, Xcode, AGKSharp, etc,) as long as it uses the AppGameKit API for the bulk of the game.
    > Users may be asked to provide some code to the Judges to prove that AppGameKit is driving the game.
  • You must have the Right to include any Media which must also be Credited where necessary within the game itself.
  • Teams are permissible as are Team Requests made only within this Thread and only for this Challenge.
  • You MUST be a Registered User of the TGC Forums in Good Standing to participate.
  • All other aspects of the AUP apply.
  • If the Judges agree that a game is not within the Spirit of the Jam then we will omit it from the Competition.
  • Submissions must be made as a Windows executable or HTML Export hosted at itch.io .
    > Do utilize a viable form of Asset Protection if an executable is submitted and you are using commercial assets with a licence that requires it. See HERE.
    > Suggestion: Do add the Made With AppGameKit metadata if you post @ itch.
  • By entering a Submission to this Competition, you Confirm that it is Legal for you to do so.
  • HAVE FUN.


  • January 30[sup]th[/sup], 2022 @ 11:59PM UTC.
  • All Submissions to be entered via the itch.io Jam Page


  • Each submission to be Rated 1-10 in Overall Player Experience (with 10 being "perfect") by the Judges:
    > Moderators Blink, Scraggle, & Virtual Nomad.
  • Participants are encouraged to play all submissions and provide Feedback so that we don't miss a thing.
  • Consideration will include Execution, Clarity in Rules & Play, and general Fun provided.
  • Ratings to be completed by February 6[sup]th[/sup], 2022 @ 9PM UTC
    > that gives everyone a full week to play all the submissions and provide feedback with "Official" Ranking tabulated soon after.

  • Any Cash Prizes will be transferred via PayPal only.
  • Upon completion of the Official Rankings, Winners should expect prompt communication via the email address provided with the submission.
  • Final Results of the competition can be found attached to THIS POST.

  • Feel free to keep us posted on your creation's progress within this Thread.
  • As this is meant to be a true Community Competition, ALL levels of experience with AGK/S are welcome;
    > Feel free to seek guidance where necessary.
  • I look forward to seeing what this Challenge produces, and to Awarding appropriate Badges:



  • The time allotted should provide for numerous submissions; Please do participate!
  • I may amend the above to account for anything that I didn't provide for;
    > This is the first time I've set a challenge after all
Posted: 7th Nov 2021 1:07


Asset Protection:
User-made TD Guides:
More:
  • [TD] WIPS
  • + Code Snippet
    [href=https://forum.thegamecreators.com/search?q=%5BTD%5D&type=threads&boardid=][TD][/href] 
Posted: 7th Nov 2021 8:17
Looks like a fun challenge.
3D for me and maybe something a bit weird or different.
On second thought, perhaps I'm "not acceptable" as a competition entrant because I never know how much time I will waste curled up in pain thanks to a motorcycle accident 30 years ago.
I've had smart packer pro sitting on my hard drive for years so I finally went to test it and the darn thing won't work. Spits out an error.
So I can't do asset protection at the moment. If I only use free assets or my homemade assets then I guess the asset protection rule doesn't matter?
Posted: 7th Nov 2021 15:38
Haven't touched AppGameKit in a while, but this looks like fun. Time to re-install and join in. Great idea, Virtual Nomad!

"Do utilize a viable form of Asset Protection if an executable is submitted."
What if I don't care if someone steals my audio/graphics?
Posted: 7th Nov 2021 15:58
first,

i am in the process of gathering PRIZES for this, the totality of which is To Be Determined. with this development, i may change the judging system. I will update on both fronts appropriately.

then,

3D for me and maybe something a bit weird or different.

that sounds perfect

What if I don't care if someone steals my audio/graphics?

then it wouldn't be stealing and please include that fact somewhere. and, thanks for sharing
Posted: 7th Nov 2021 18:16
@Virtual Nomad thats really good. But my bad luck. I only programming 2D, I Don't know 3D much. But I will download all submitted games and will play.
Posted: 7th Nov 2021 18:30
It is not exclusively for 3D. You can submit 2D or 3D. I suspect most people will choose 2D
Posted: 7th Nov 2021 20:26
And just to be clear...

ALL levels of experience with AGK/S are welcome


Looks like it's open to AGKS users too.
Posted: 8th Nov 2021 4:13
@Scraggle Thankyou . I also submit game
Posted: 8th Nov 2021 15:42
I've always wanted to make a tower defense game, I'm in!
Posted: 8th Nov 2021 17:34
I have some idea's I'm going to try. It would be interesting from the point of view of AI
Posted: 8th Nov 2021 18:18
I wouldn't have a clue where to start with this kind of game but good luck to everyone and I'm looking forward to seeing the entries.
Posted: 9th Nov 2021 1:33
ooks like it's open to AGKS users too.

absolutely:
  • Submission must be a new Creation made with AppGameKit (Classic or Studio)
Posted: 9th Nov 2021 4:13
@all,

i am elated to announce that we have commitments for more than $500 USD in Cash and Prizes to distribute amongst winners with the majority of that secured by a SUPREMELY GENEROUS user, here.

I hope this is enough for some of you to consider pausing any current projects or bring some users that we haven't see in awhile back to the table

With that, as we contact potential Sponsors, we are providing a link to this thread where it would be ideal to show just how many of us will be throwing our hats into the ring as they consider supporting this Community!
Posted: 9th Nov 2021 8:49
Deadline extended so that there's no panic to finish over Christmas/New Year
Posted: 9th Nov 2021 11:38
One thing we have been discussing over on the moderators channel is how to encourage less experienced coders to have a go at this. We have decided to award a prize especially for this category. We have the perfect prize ready and will be announcing it along with all the prizes once we have final confirmation of the full list. Watch this space!
Posted: 9th Nov 2021 12:18
I am a less experienced coder but have learned a lot the last months


But before I commit to this I need to know more on what the Tower Defense subgenre is.

I read over the page and got some of it but a better example game to give us a good idea on how to start graphics and all.

I would of course have to put a hold on my side scroller with no name still lol, So because of this I need to know more on the game details.

Sounds like fun for this Girl.
Posted: 9th Nov 2021 12:27
Basically:
The user places obstacles in an attempt to stop a wave of enemies reaching their tower.
The "tower" could be anything at all. It could be a literal tower or simply the edge of the screen.
I could go on but it would be better to just look at some examples because if a picture tells a thousand words a list of videos is infinitely better.
https://www.youtube.com/results?search_query=tower+defence+examples

The first video in that list (below) tells you just about everything you need to know.
Posted: 9th Nov 2021 12:43
Ok, I get it fully now.

As soon as I saw Plants verses zombies I knew what I wanted to do just about.

I might just have to start work on this.

Can I try a clone of plants verses zombies? Would this count, it sounds like fun to at least try.

And how many levels?

One playable level?

or more?
Posted: 9th Nov 2021 13:02
Yes, of course.
The more that you "make it yours" and insert your own twist on it, the higher you are likely to score but realistically, if a newcomer can make a clone of a commercial product then you're likely to do very well with scoring.
As for the number of levels - the more the merrier. You are trying to impress your peers as they are rating your game. One level isn't going to score as high as a game with enough levels to keep you playing all day.