Ok sure leave it here
Yeah I know what you mean I like the journey to I follow lots of bike builders and game dev's, handymen all sorts just following their projects, love it.
And yes well the thought process in that was to give the player some perspective on what color reacts to what but in all honestly its massively over complicated remembering 64 moves is not going to happen so I ripped all that out, no info at all, it will be pure trial n error, good luck......
lol, no, joking, I already have the red/green thing on the highlight sprites so I am expanding on that, red=negative move, green=positive move, blue = natural move, I may expand this further if I have time, no video tonight as the wires are hanging out at the min, also this means I can edit and tweak the stats and not have to keep editing the info, just makes sense this way ... see this is what I love about programming every day a challenge and learning something new and I'v been coding 20 years.
Yeah this is my first Jam ever, and my first "take to completion" game ever, I'v build lots of software over the years but games I always get scope creep and end up giving up or having another fantastic idea that also goes nowhere so this really is a personal challenge to get past the blockade (I know lots of people suffer with this too), I am pretty eager to get this out there now even if it tanks I don't care it will be a building block to progress from ... I learned a lot building this, many things I can take into the next project, I mean me, doing linear algebra ..... yeah, I don't believe it either lol