@fubarpk
I always thought shortcuts had to use an absolute path
You're right, that's why what I described above is a workaround to work with relative paths.

@chafari
to be sure.
in your AppGameKit installation folder for me it would be (
U:\Spiele\SteamLibrary\steamapps\common\App Game Kit 2) from there into the directory "
\Tier 1\Compiler\Plugins" where the plugin directory of Nuklear and Fileexplorer must be copied.
The full path would be:
"U:\Spiele\SteamLibrary\steamapps\common\App Game Kit 2\Tier 1\Compiler\Plugins\Nuklear" and for FileExplore:
"U:\Spiele\SteamLibrary\steamapps\common\App Game Kit 2\Tier 1\Compiler\Plugins\FileExplore"The files
"Commands.txt",
"Windows.dll" and
"Windows64.dll" must then be located in these directories. in the case of Nuklear, even the
"Linux64.so".
The plugin directory in the project path is only important for the execution of the programme. The directory with contents is created when the programme is compiled.
The Nuklear.log file is not created when the programme is compiled, but when the programme is executed.
EDIT:
Who awarded me the Codemaster Gold thanks for that.

EDIT2:
Here are the shortcuts that should work. (But unfortunately the paths of the icons are still absolute.)