Guys!
AGK right now needs a way to load a 3d object with a texture and animation! Most people who have in interrest in 3d are banging their head just to be able to load a 3dObject with animation and texture! How can someone do a 3d Game if loading a 3dObject with animation and texture is requiring a Phd? DArk Basic Classic was able to do that with a single command! (banging my head on my desk multiple times...)
I am really trying to keep my stick on the ice here, hearing you talking about memeryblock access and so forth. Most indie programmers never go in those territories... you do have to be fairly advance to go there. I used to do Dark Basic Games in 3d in Dark basic classic and now, even after 3 weeks of research, i still can't load an object with animation that retain its texture in AppGameKit (And i am not alone!!!)
AGK claim to be able to load .blend .obj .pbx .my sister, yet, when i load any of those, i get mixed result. this is unacceptable of any engine and make people go to Unity / Godot instead.
Ok, hope this get into one of the priority feature soon. We can't aford to lose 3 weeks trying to load an object in AGK.