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edit object texture using memblocks
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Phaelax
Joined:
16th Apr 2003
Location:
Metropia
Posted:
15th Dec 2003 18:51
It runs about 192fps for me. Use whatever bitmap you want
Left click to draw green pixesl, right click to draw yellow pixels.
R
ReD_eYe
Joined:
9th Mar 2003
Location:
United Kingdom
Posted:
15th Dec 2003 18:58
i get a "memblock position outside range" error if i click anywhere on screen, even on the object. it says line 48 i think
P
Phaelax
Joined:
16th Apr 2003
Location:
Metropia
Posted:
15th Dec 2003 19:19
is your image a square? the bitmap i used was 36x36
I get the error too if i use larger images. i'll try to see what it is.
M
Mussi
Joined:
27th Jan 2003
Location:
Netherlands
Posted:
13th Jan 2004 18:12
maybe changing thw width,height,depth position in the memblock would help
P
Phaelax
Joined:
16th Apr 2003
Location:
Metropia
Posted:
13th Jan 2004 22:12
Those positions are always the same for bitmaps. Honestly, I haven't been working on this since I posted it. It does what I needed it to do.