Posted: 8th Feb 2004 15:32
cat_man3000@yahoo.com
Posted: 8th Feb 2004 18:38
dostej@01019freenet.de, please
Posted: 10th Feb 2004 22:53
He's going to be releasing a doc with his secrets in Be patient
Posted: 11th Feb 2004 22:38
Yes and David T will know as he has kindly proof read it for me.

I will put it on the code base this week.

Rich
Posted: 12th Feb 2004 9:49
Could you tell us when its posted?
Posted: 16th Feb 2004 23:05
Ok cant put the file on the code base as its larger than 500KB !, will have a wordwith david T and see if he will put it on his site.

Rich
Posted: 16th Feb 2004 23:19
Same for me, please.

damokles81@yahoo.fr
Posted: 17th Feb 2004 16:39
I would have a copy, too

bbbedeko@net.hr
Posted: 18th Feb 2004 21:28
jatekfejlesztes@jatekfejlesztes.hu
thanks
Posted: 20th Feb 2004 15:32
richard:
If you send it to me,i can place it on my site, www.darkbasic.tk.
darkbasicgast@yahoo.com
Posted: 20th Feb 2004 17:36
@everyone pasting there e-mails

you dont seriously think hes gonna send about 50 separate e-mails do you, he said hes gonna upload it so just wait for the link

escpecially you dostej you pasted you e-mail 3 times now :-P
Posted: 21st Feb 2004 12:20
I hope this is alright with Rich:

http://www.davidtattersall.me.uk/db/darkgt.zip

If it isn't I'll remove this post
Posted: 21st Feb 2004 18:31
yes it is the toturial, but you didn't explained how you can make a car that drives realistic, only how you must make the terrains. Are you going to explain that later? or is this it? But I like you're toturial, its good
Posted: 21st Feb 2004 18:35
yes it is the toturial, but you didn't explained how you can make a car that drives realistic, only how you must make the terrains. Are you going to explain that later? or is this it? But I like you're toturial, its good


It's not me who wrote it, and also I think the tutorial only explains how the collision was done.
Posted: 21st Feb 2004 20:51
@jopie if your after realistic car physics goto the masked coder, hes allways relesing new physics

he makes the maps in lightwave 7 afaik
Posted: 21st Feb 2004 23:07
masked coder? where can i find him?
Posted: 21st Feb 2004 23:08
usually on llrgt, his site has a car physics ipen source demo
Posted: 22nd Feb 2004 12:09
Yer I will leave the physics upto the masked coder ( for now anyway ).

I just wanted to show people how to make tracks and levels for there games.

Hopefully it helps if people can comment.

David T thanks for hosting this.

Rich
Posted: 22nd Feb 2004 12:28
David T thanks for hosting this.


No problem
Posted: 22nd Feb 2004 22:28
darkcoder:
usually on llrgt


www.llrgt.com????