Feature requests:
1. Improve the joystick read functions, if possible. Currently can't see many of the thrustmaster buttons and axis controls.
2. Not sure if this is a bug or not but 3D collision testing doesn't work with scaled objects.
3. I second the motion for GetObjectXSize(), ...YSize(), ZSize(), etc.
4. Vector and matrix types (2, 3, 4D). Associated functions.
5. Would LOVE built in, optimized function for doing things like rotating one 3D object around another and sticking one item to another at a given point such that the child inherits the parent rotation and translation.
6. Similar to virtual buttons and joysticks...sliders.
7. Native swipe functions. I know we can do it ourselves, but it'd be a great feature to include in the "Raw" section. Same with zoom in/out and other common touch gestures.
8. Built-in shadow shader or...LOTS more examples of what's possible. Would love one generic shader with switches to enable certain functions. Basic normal, shadow, displacement...essentially take the outputs of something like Substance Painter and code a shader to handle the textures.
I'm sure I'll have more. I've had this tool for about two months and I've already released one android app. Working on a couple more games soon to have screenshots in the showcase forum.
Amazing tool.