I am in the process of porting/re building apps made for iOS to AppGameKit for its cross platform support.
AGK supports c++, now one thing that is handy about that is I can use regular coding job websites to hire c++ coders, but what I want to know is, does regular c++ work in AppGameKit, could I hire a c++ coder who knows nothing about AppGameKit, hire them to create an application, take the code, and just copy and paste into AppGameKit and it will work? Nothing more needs to be done, no drawbacks, no hidden flaws, no special lists of functions I need the coder to know about, or special files they need, or an extra hurdle for me to cross, just straight copy and paste the code into AppGameKit?
Sounds a bit good to be true. If it works it means I can hire any c++ coder, and just drop their code into AppGameKit and compile to multiple platforms. Sounds too easy, and in my experience, nothing is easy about making applications. Can someone inform me if their are any limitations here?