Posted: 17th Dec 2011 2:50
When a player right clicks on an item I want to create a custom menu at the cursor location allowing the player to make a choice. I also need something that will fire an event (telling me what the choice was) when the player makes their choice.

How would I go about doing this?

Jason
Posted: 17th Dec 2011 8:28
Use a sprite for the menu background and look at the "virtual button" commands.
Posted: 17th Dec 2011 23:04
Personally I don't like the virtual button commands. they are quite restrictive. I would spend a little more time making custom buttons that you can resize, reposition and control.
Posted: 19th Dec 2011 18:22
I dont know why you need a menu in a game. I find them too small sometimes using your finger to select something. You need to make things big enough to actually use it, but not too big.
Posted: 20th Dec 2011 1:19
The devices I am targeting will have large enough screens that I can make the menu large enough to use it. I am going to use it to get player input.

Jason