Posted: 4th Dec 2011 15:16
GetTextInputState() returns a 1 when you are not using text input and 0 when it is in use.

Shouldn't it be the opposite?
Posted: 5th Dec 2011 9:57
Yes, I would check the bug board and if it's not there add it. A small example would be helpful to add too.

EDIT: Actually the help file has it the way around you describe but I would say that is counter-intuitive...
Posted: 5th Dec 2011 12:12
I just wanted to check with others before adding it to the bug board