Alrighty, I was attempting to recreate a simple 2D tile based engine I had played with long ago, however I've run into a problem.
I was attempting to create a type for my maps. And within each map, there are supposed to be an array of tiles. However, the compiler keeps telling me that this is not possible.
+ Code Snippetmaxmapx as integer = 15
maxmapy as integer = 12
maxmap as integer = 4
type maptype
dim ground[maxmapx, maxmapy] as integer
dim mask[maxmapx, maxmapy] as integer
endtype
dim map[maxmap] as maptype
And erroring out on this line...
Any help would be greatly appreciated!