Posted: 16th Nov 2011 23:42
Is it necessary / efficient for the loaded graphic to be ^2 or the sprite inside a sprite sheet that you use, or both?

I'm thinking that it is, but wanted to be sure.

So, my sprites should ideally be e.g. 64x64 or 128x128 and the overall atlas should also be a relative size - e.g. 1024x1024
Posted: 16th Nov 2011 23:50
Only the main atlas image need be power of 2, the images on it can be any size as they are just referenced using UV coords.
Posted: 17th Nov 2011 0:16
Excellent, thank you.
Posted: 17th Nov 2011 5:52
wrong thread, excuse me.