Posted: 11th Nov 2011 3:09
What kind of time frame are we looking at until the AppGameKit is capable of publishing to the HTML5 platform?

Jason
Posted: 11th Nov 2011 11:34
The current road map for new platforms is as follows;

?BlackBerry
?HTML5
?Windows Mobile 7

* Road map plans are correct as of October 2011 but may be subject to change.

As the Android platform is still in development, I think it will be quite a while yet. I would guess at this time next year.

Wish the roadmap was

HTML5
Windows Mobile 7
Lynux (with support directly for the Raspberry PI (http://www.raspberrypi.org/)
BlackBerry

but im in no hurry.
Posted: 11th Nov 2011 13:40
Would make more sense to put Win7phone up next after Android. HTML5 is a great thing, the catch is monetising it.
Posted: 11th Nov 2011 14:24
I wish they did symbian next after android!
Posted: 12th Nov 2011 0:44
After Android, our current technology developments are putting us closer to the HTML/Browser platform next. The reasoning is that there are millions upon millions of users out there who will be able to play your apps through a browser, and with the Advertising commands in place you will be able to monetise from day one based on the success of your app. It's too early to provide dates for betas, and we may yet drop in another platform in the meantime to keep you on your toes.
Posted: 12th Nov 2011 1:49
For the HTML/Browser platform will AppGameKit need a player to run applications on this platform or will it compile applications natively (perhaps HTML5 with WebGL)?

Jason
Posted: 12th Nov 2011 13:15
I think there will be a player written in javascript and we have to supply the bytecode, so no T2 in this case.