Posted: 7th Nov 2011 18:51
Your code is so convoluted and cryptic, it's almost impossible to get my head around it, I guess your slicing and scaling and displacing the texture of alot of sprites?

I tried it on the Galaxy Tab, but half the screen were corrupt, and there were no input avaiable to move since you are using raw commands.

It's fantastic, when you know the limitations of AppGameKit! I don't know if the usefullness will be that great on phones and tabs, since it will get low FPS though.
Posted: 7th Nov 2011 19:34
t's fantastic, when you know the limitations of AppGameKit! I don't know if the usefullness will be that great on phones and tabs, since it will get low FPS though.

Are you in the wrong thread?
Sounds like my raycasting engine source code ?