I have to say that I'm really enjoying developing my app with AppGameKit, everything seems very well thought out, and just works. Development is smooth and fast.
Now after going over the guides on tier 1 publishing in the help files, I see that I have been confused.
Maybe I'm just slow, but until now, after reading the "Basic" page on the AppGameKit website, I was under the impression that we wouldn't be able to publish our app until the player app was available on the respective store.
The way the page reads, to me at least, seems to imply that your application won't run unless the user also has the player on their machine. But after going over the Tier 1 publishing guides, I now see that is not the case. We can infact publish anywhere we want already, and that the player app is just for our testing purposes.
So incase anyone else was confused as I was, and unless I'm wrong again : ) - Now we know.
On another note, I know there is a placement editor in the works, and I was wondering if there is an ETA on it's release. That would come in handy about now on my current project.
I also recall reading in the sticky AdMob post, that an ad component for Tier 1 is in the works, and am curious how far along that is?