Posted: 23rd Sep 2011 20:52
Hello Everyone, was wondering if anyone has tried the Game Center API with AGK. I'm mixing objective C and AppGameKit C++. What would be the equivalent to AppDelegate was thinking it's Core.m but not sure
Posted: 23rd Sep 2011 22:04
Would love to know that myself too.

I also put a request in the bugs board for the agk network commands to be mapped to gamecentre
Posted: 23rd Sep 2011 22:51
For anyone thinking of using game centre with App Game Kit it does work as suspected. You'll need to make you call in the Core.m in the didFinishLaunchingWithOptions method. I also used this site to get me going http://cocoacoding.com/2011/05/10/working-game-center-tutorial-tips/
Posted: 24th Sep 2011 16:18
this kind of limitation is not so good for things to come
Posted: 24th Sep 2011 18:41
I'm sure they will add wrappers for this and other feature. But this being purely an iOS feature we'll have to do some leg work.
Posted: 25th Sep 2011 15:17
Let's face it, truth it that many people are using AppGameKit to do iOS games, not necessarily for the multi platform compatibility. So at some point in time TGC have to start adding iOS only options if they want to attract more users. Apple does not care about multi-platform, that's the way it is. its either their rules or bye bye
Posted: 26th Sep 2011 4:43
Yeah, I agree it's a major reason for me spending some money. But this platform is saving me tons of time getting up to speed in iOS. And the people on this forum are great with helping each other out. This is honestly the best platform for multi-platform and loving every minute of it. I will help you out any way I can. Maybe the Game Creator need platform evangelists for iOS?