Hi
Since the release of AppGameKit I have been working on a game called Island defence and I think im about ready to start a WIP thread and release a demo/alpha version. The concept is the same as a unreleased game I made in DBP a while ago.
The goal of the game is to defend a Island againtst an infinite amount of ships that spawn outside the screen and then drives towards the island. The player has a helicopter currently only armed with rockets and is suposed to prevent the enemy ships from reaching the island. So far there are 2 kinds of ships one "Patroll boat", a small and fast boat that will get destroyed by one rocket. The other ship is a bigger ship perhaps a destroyer. They arn't as fast as the smaller but it takes 4-5 rockets to kill them.
When I started this project I wanted to make a game for my iPod and theirfore the helicopter is controlled by a on screen joystick. But as the develompent continued I realised that the game works just as good on the PC but using the space button instead of the on screen fire button.
Anyway here are some screenshots...

= Done

= Working on

= Not started
To do list

Basic gameplay

Ships

Explosions when the rockets hit something

Moving clouds

Publish to iOS appstore

Nicer menus

More weapons

Increasing shipspawning rate over time
Possible features

Multiplayer were one player is the gunner of the heli

Moving water

Android version
Edit the download has been atatched to this post
Edit The download has been updated to fix the resolustion issue!
Allso, can we publish to iOS via TGC yet because it would be realy awsome to have the game in the appstore!