I'm making a break-out type game, the ball is hitting the bricks, the physics looks good. But... when I let the ball rotate, it loses a lot of its speed, eventually slowing down to nothing, just rotating in place.
Is there something I can do to keep the moving, but still allow it to rotate? I tried damping the rotation, but the ball still slows down. I tried a restitution of > 1, but that leads to crazy ball speeds.
Any thoughts?