Posted: 5th Sep 2011 21:10
The title says it all...

Is anyone else getting very strange error messages????

Check out the attached image to see what I mean.
Posted: 5th Sep 2011 21:44
Yes, seen a few of those.
Posted: 5th Sep 2011 22:52
What language is that?
And how did my line numbers get in the negative values?
Now I have to write nearly 2 billion lines of code to get back to line 0
I knew that conjuring that spirit to help me with the rules for my ancient board game was a bad idea. (I think he is hanging around in my PC now or something)

Beware of the ...

sleep(X)

..as it will ruin your screen captures of gameplay


Anyway, I got past everything but that one little bug, which only happens once in a blue moon. (and makes no sense at all)
So, I am calling this game done, and I will go back later to try and squash that bad little bug.

I'll post the board game later tonight or in the morning.
I'm making the PC version free, and I'll sell the mobile versions once the publishing is in place and I change my input tyoes.
Posted: 6th Sep 2011 4:11
If you can produce some source I can compile and run to see the same thing, please post it here, thanks: http://code.google.com/p/agk/issues/list
Posted: 6th Sep 2011 5:01
If you can produce some source I can compile and run to see the same thing, please post it here, thanks:

Thanks Lee
I don't want to post my code now, but if I can't resolve it on my own, then I'll email it to you.
I may have reset a variable to zero instead of one, and then when I subtracted 1 in the formula it resulted in a negative number
I was only joking with those questions and comments, hence the smileys.
As I said, I'm sure I caused this, so I'll try sorting this out on my own.
I know you have better things to do than waste your time looking at my sloppy code. (it took me 1,100 lines to get things this fouled up)
I just found the error message funny and wanted to share it.


Edit

I found my problem....never use a random number to divide the X or Y locations of your sprites...
What was I thinking ...dividing?...lol
The absent minded horrors of coding too many hours straight without any planning.

Only one task left and this puppy will be ready.
The gameplay is good enough that I cannot imagine this game ever being lost in time again.
I hope you guys will like it.