Posted: 31st Aug 2011 18:59
An updated version of AppGameKit is now available. You can find this download within your order history. It's advisable to uninstall your current version before installing the new files. Changes include:

Fixed Samsung and Meego for Box2D
Fixed iOS and Mac for Box2D
Fixed windows for latest Box2D
Added new Box2D fixes
Added INTERPRETER_APPUP for standalone AppGameKit Player for Windows AppUp
Fixes up to 1.0.3.4 (interpreter/compiler/IDE)
Fixed ray cast bug number 2
Fixed ray cast bug
Basic listing added for GetOrientation
Few changes for command listings relating to input.
SetPrintColor had an incorrect parameter listing. This has been fixed.
Correction for GetNetworkMessage reference listing.
Fixed manual polygon shapes
Fixed physics scale bug
Improved fixes to AppGameKit Player in relation to media folder and other small crashes in 1.0.2.8 version
Fixed compiler issues and allowed Windows AppGameKit Player to detect full size of desktop
Removed Whole Program Optimization from lib settings
More compiler fixes for next build.
Fixed MEDIA folder issue on Windows, required for T1
Fixed AAC playing bug
Restored Paul's MEDIA FOLDER fix - Windows T2 no longer need the media folder.
Added additional error message to mp3 loading on windows to prevent crashing
Fixed PlaySprite with no parameters
Added SetSpriteCollideBit and fixed some of the help parameters
Added GetWritePath() function
Fixed val command with empty string
Added checks for missing mp3 files and replaced with platform dependent format
compiler has new command line -bct to compile and broadcast without running locally.
For now, restored MEDIA folder so T1 examples and player work for Windows. Need to decide this one...
Fixed UTF8 bug - compiler eats up all UTF8 characters before sending final source code for parsing.
Fixed Lower() not keeping existing lowercase chars
Changed from "media" to root as the base directory for windows
Spelling mistake in GetSoundInstances and GetSoundsPlaying.
Updated project settings for Tier 2 including new VS_2010 folder (also works with Express).
Posted: 31st Aug 2011 19:06
Nice work guys!
Posted: 31st Aug 2011 19:16
Cheers. Grabbing it now
Posted: 31st Aug 2011 19:26
Version 1036?

Thanks
Posted: 31st Aug 2011 20:53


no changes to ios & mac tier2?
Posted: 31st Aug 2011 20:57
There are changed to the way it works on iOS and Mac, but the current setup file for the editor is Windows.
Posted: 31st Aug 2011 21:16
Cool. 15 days after the release a new update! I like that!
Posted: 31st Aug 2011 21:32
Good stuff.
Posted: 31st Aug 2011 21:38
There seems to be a problem on windows tier 2 its not loading images i`m getting the red and white squares with my projects.

chunks

edit: sorry didn`t see the media folder change .
Posted: 31st Aug 2011 23:34
i'm clicking on the link, but its just not doing anything but trying. perhaps the server is overwhelmed?
Posted: 1st Sep 2011 0:01
It was downloading quite slowly for me earlier, so it could be the TGC servers are suffering.

Oh, for the next version, is it possible to get the version number put into the Help -> About screen please? Much easier to figure out what version you have if it explicitly states it rather than just giving you a build date.
Posted: 1st Sep 2011 0:34
this is a good
Posted: 1st Sep 2011 1:29
This is excellent news, thanks for addressing so many bugs and getting a patch out so quickly! Downloading now.
Posted: 1st Sep 2011 8:58
Hmmm. Hate to say it but is it not possible to just have a patch?
Not a whole re-download?

Well, in any case, looks like a good list of features. Downloading now...
Have mercy on my crappy university internet.
Posted: 1st Sep 2011 9:23
We are looking into a patch system that will only update the necessary files, but it's not quite ready. We need to spend some time testing it and making sure that it's all okay. In the meantime giving out a large installer is probably the safest option to ensure everyone can obtain all the fixes.
Posted: 1st Sep 2011 9:56
Good news. Thanks for the information.
Posted: 1st Sep 2011 16:35
So this update doesn't apply to Mac users then?
Posted: 1st Sep 2011 16:44
A Mac installer is on the way.
Posted: 1st Sep 2011 19:14
If we copy the IDE folder from the Windows install, all over the Mac install and overwrite the existant folder, will it work, or is it not that simple?
Posted: 1st Sep 2011 23:03
Yes, that will work.