I've noticed that when you simply build it to run on Windows, the Byte Code files are still clearly visible, and the program loads everything from the media folder assuming it's the root of the program.
I assume this is intended default behaviour, however I am wondering if there's perhaps any way to CHANGE this, without switching into Tier 2? (I'd like to get at least somewhat familiar with the commands before switching into the C++ version of the libraries) The same goes for the program icon, can it be changed during compilation?
Apologies if this is explained anywhere in the help files, but I have been unable to find it thus far.
And for the developpers, I absolutely LOVE the simplicity of this so far. I lack any portable devices to test this on aside from an old(er) netbook, but it seems to work very nicely and fairly stable so far.