Posted: 31st Aug 2011 6:42
Now the AppGameKit player for ios havn't come out ,how can I put my game into my IPAD?
Posted: 31st Aug 2011 8:12
I believe i read a mention of a version you'd need to compile yourself. Should be a little into these forums. Sadly I'm on my phone right now so I can't link you to anything.
Posted: 31st Aug 2011 9:53
This guide explains the process when you are using Tier 1: http://www.appgamekit.com/documentation/guides/52_ios.htm

I used the same approach for Snake Snacker (a game by TGC) that is now on the App Store: http://itunes.apple.com/gb/app/snake-snacker/id459426689?mt=8
Posted: 31st Aug 2011 10:40
Or you can compile the player yourself and put it on your iPad.
Posted: 31st Aug 2011 23:42
Like it says you need to be a developer if you read it.

I put alot of time and effort in creating a post once you become a developer for apple. I posted some of my common bugs and errors i recieved from developing in xcode and solutions to most of them.
Posted: 1st Sep 2011 6:04
Can you tell me how to complie the player by myself? I can't the source for player.
Posted: 1st Sep 2011 6:06
If I am using Tier2, how to transfer my game to the IPAD,I just wanna to test it,not release it.
Posted: 1st Sep 2011 9:28
Are you able to compile the example projects that come with AppGameKit? You can find them in Applications/App Game Kit/Projects/Native/iOS. It might be worth attempting to take one of these projects, trying it out in the simulator and then switching over to the device.

Have you registered with Apple as an iOS Developer and followed the process of setting up certificates?
Posted: 1st Sep 2011 10:07
how to switch over a game to the device? Using Tier2,there is no broadcast mode.How can I do that? I am still not a Apple iOS Developer.Can I put the examples to the IPAD for test?
Posted: 1st Sep 2011 10:13
You can only test in the simulator unless you register as an iOS Developer.
Posted: 1st Sep 2011 10:14
then using Tier2,how to use broadcast mode?
Posted: 1st Sep 2011 10:38
Broadcast mode only exists in Tier1. Tier2 is the real thing. There is no player involved and ther eis no broadcasting.

When it comes to publishing a Tier1 app, then they both overlap, as you need to build the project with the Tier2 tools (XCODE, Visual Studio, etc.) to create a distributable app. Maybe not for windows, but for the other platforms I am pretty sure about.
Posted: 1st Sep 2011 10:57
I am a bit puzzled.Is there others know these things?
Posted: 1st Sep 2011 12:39
Halley, there is nothing to be puzzled about.

If you have no experience in C++ and never used Xcode before, then stick to Tier1.

Keep on praying that Apple give the go ahead and the ios player will be available. Only then you will be able to test your work on your ipad. In the meantime you can test your work on Windows.