Here's a screenshot from my current WIP - Rocks from Space.
It's a fairly straight forward Asteroids clone. The player ship is in, rotating and thrusting whilst leaving a trail of flames behind it.
Player bullets are in (the little green blob), and I'm now starting on the asteroids.
Still plenty to do, including collisions, scoring, enemy suacers a menu and hi-score system, but hopefully it shouldn't take too long.
I'm doing player movement 'old-skool' style by manually calculating vectors and applying thrust and friction. I will look at the physics stuff on my next project.