Posted: 22nd Aug 2011 6:11
So now that HP WebOS is officially toast, you can put all that effort into android right?

...and here's a penguin
Posted: 22nd Aug 2011 9:51
WebOS isn't toast, only the HP devices which run it.
Posted: 22nd Aug 2011 16:04
WebOS Not Dead

There you go, it's not dead it will be updated.

So, anyone fancy writing games to run on a printer display? Weirder things have happened.
Posted: 22nd Aug 2011 16:10
I wonder why TGC is so much interested in supporting these B-side OSes, when Android, Windows phone and WebGL are the big things at the moment.... and agk does not support those for now
Posted: 22nd Aug 2011 16:19
It's down to ease of implementation that's all. Android and Windows Mobile are very different from iOS. Meego, and Bada have more in common with iOS or Windows/ Mac than you might realise.
Posted: 22nd Aug 2011 19:20
I snagged one of the HP touchpads this weekend on clearance for $100, so did a lot of people. Depending how much work it is to incorporate into the AppGameKit, I can tell you there are going to be a few hundred thousand people very interested in more apps for these devices because nobody else will be supporting them, why shouldn't it be us?
I wouldn't put it ahead of Android and WinMo but if after that WebOS could be supported (and have the ability to distribute via homebrew) I think there would still be a decent market.
Posted: 22nd Aug 2011 23:38
So what's the point of supporting something that doesn't run on any hardware?

You might as well add support for vic 20.
Posted: 23rd Aug 2011 4:42
Support for the vic 20 would be awesome

Wifi broadcast would be challenging tho.
Posted: 28th Aug 2011 6:01
We where going to do Android next, but now you mention it I think shifting our energies to a few Commodore platforms would be great fun Fear not, Android and WebGL are firmly in our sights!
Posted: 29th Aug 2011 21:37
Android and WebGL are firmly in our sights!


Posted: 29th Aug 2011 23:56
I think shifting our energies to a few Commodore platforms would be great fun

Excellent. When can we look forward to having an inbuilt SID player?
Posted: 30th Aug 2011 0:11
ifi broadcast would be challenging tho.


And atari

It's down to ease of implementation that's all. Android and Windows Mobile are very different from iOS. Meego, and Bada have more in common with iOS or Windows/ Mac than you might realise.


I wonder how great specialists are working at TGC that they've mastered Java (for Android), Objective C (For iOS) and (not that different) Native C++ for MeeGo & Bada. Did i forget about something?

So, respect. I like C++ and the same way i hate Java