Just a quick question.
I was wondering how I would go about drawing a tile map.
for example, if I have the level data like so: -
100000000000
100010001001
111111111111
where 1 is a wall, would I have to clone a wall sprite for each one, or can I draw the same image/sprite in multiple places.
Sorry if I'm not making sense. I've come from BlitzBasic and GLBasic where I can draw the same picture loads of times without having to clone anything.
Thanks
DIJ