First thought was: Oh man, now I have to learn something new and start all over again!
Second thought: Wait a minute man, this is too easy.
Third thought: Watch out suckers, my game is gonna rock!
Fourth thought: Oh man, I have to figure out how to publish my game to Apple's store, because I don't have a Mac.
Fifth thought: I really hope TGC comes through with a publishing deal for us, so we can spend our time coding in AppGameKit instead of jumping through Apple hoops.
Sixth thought: I better stop worrying about publishing my game, and focus right now on creating it.
Final thought: This is the best $80 I ever spent, because this thing is freaking awesome!!!

Seriously though, the AppGameKit is a great product, and the first release is an outstanding job by TGC.
I am so glad I was able to get this now so I can learn it from the ground up before the command list gets expanded too much.
This is really easy to pick up if you have any coding experience in any language, but I am sure it is easy for those who do not have a lot of coding experience.
The documentaion is great (other than calling the ASCII text values ScanCodes

), and I am rolling along much faster than expected.
My code is getting a bit complex at this point even though it is less than 200 lines, but I am commenting like crazy, so...
Bottom line: I have never had such fun programming as I am having with the AppGameKit, and having fun is what it is all about!
THANKS TGC!!!