One of the nice things about the Dark GDK is that you could #include things from the C++ Standard Template Library because Visual Studio has them as, well, standard. (The STL is a multiplatform standard and comes with every standard C++ compiler on current platforms.) Will AppGameKit allow me to include STL libraries for a Windows app and still have the "bam, now it's on my iPhone!" without headaches?
I don't plan to do much complicated stuff, as I'm still working on learning CS1 level programming, but it would be nice if I could use vectors, for instance.