The Bitmap Font support I think is really good. PRoF's
Bitmap Font Creator makes a perfect tileset image that you can use for AGK. You create a text file to go along with the font image that specifies placement, width, and height of each character. It's easy to set up and works really well.
The Box2D collision is awesome.
There are no database commands.
There are basic string commands. (left, right, mid, asc, chr, len, val)
I haven't tested the arrays within types, but types and arrays work exactly the same as DBPro.
No plugin support for Tier 1.
Nothing on 3D yet.