Posted: 24th May 2011 2:00
Just curios but is there a way to create a program using Tier 2 (with full C++ code, imported SDKs, etc...) and the use the Tier 1 player to run the program?

Jason
Posted: 24th May 2011 12:55
I wouldn't have thought so as tier 1 compiles to bytecode and tier 2 compiles to the device's native machine code. Given that the tier 1 player is almost certainly going to be slower than running a tier 2 app, why would you want to?
Posted: 25th May 2011 2:51
I was not aware of the fact that byte code was much slower then machine code. I was thinking that it might be possible to use an SDK or API in a Tier 2 program that was able to use the player. This might make it possible to not have to compile the program for each individual platform.

Jason