Hi all.
I'm creating an multiplayer game using tempest. But for testing reasons (having trouble to test the game with LAN over the network at home. I have to use hamachi, but it does not work. You can't join. In the client logg file you can read 'port in use'), I think I'll try to make an multiplayer system over the internet first, before I start on the LAN version. I'm at the moment using tempest for the multiplayer. And now to the questions.
1) What is the better choise of tempest and multisync for an internet game?
2) How do I solve the 'port in use' thing? Is it better to use multisync when it comes to things like this?
3) How do you make so you can join an game over the internet using one of these two?
4) How do you get an list over the current servers that are up and running?
If you know of any tutorials or examples then that would be great. I'm really in need of help with this, so please help me.