can you put sample code?
Edit: yep
+ Code Snippetsync on: sync rate 60
set display mode 1024, 768, 16
car_img = 1
car1 = 1
car2 = 2
create bitmap 1,50,100
box 0,0,50,100
get image car_img,0,0,50,100
delete bitmap 1
rem create car number 1
sprite car1, 1024/3, 768/3, car_img
x = sprite width(car1) / 2
y = sprite height(car1) / 2
OFFSET SPRITE car1, x, y
rem create car number 2
sprite car2, 1024/1.5, 768/1.5, car_img
x = sprite width(car2) / 2
y = sprite height(car2) / 2
OFFSET SPRITE car2, x, y
do
rem car number 1 control
m = upkey() - downkey()
r = rightkey() - leftkey()
move sprite car1, m
a# = wrapvalue(SPRITE ANGLE(car1)+r)
rotate sprite car1, a#
rem car number 2 control
m = keystate(17) - keystate(31)
r = keystate(32) - keystate(30)
move sprite car2, m
a# = wrapvalue(SPRITE ANGLE(car2)+r)
rotate sprite car2, a#
set cursor 1,1
print "FPS:"+str$(screen fps())
print "control: car1: arrows, car2: w,s,a,d"
print "Two car collision: "+str$(SPRITE COLLISION(car1, car2))
print "Two car hit:" + str$(SPRITE HIT(car1, car2))
sync
loop