There is no comparison. NGC only does collision, Dark Physics does physics and collision. However, I don't like DP's collision system, so I use Dark Physics+Sparky's Collision DLL. DP+Sparky's is faster than NGC alone.
If you want to compare collision systems, you'd compare Sparky's DLL (free) to NGC. Sparky's is way faster, free, much easier to set up, supports box collisions (which NGC doesn't) and allows you to rotate your collision bodies (which NGC can't).
Even though NGC uses ellipsoid collision and Sparky's uses spherecasting for sliding collision, the quality of the sliding collision is the same, except once again Sparky's is faster. No contest, Sparky's wins.