The game I'm working on at the moment has a lot of media with it. I've painstakingly endeavoured to design all of it from scratch (particularly MP3s and .x's) and I want to make sure it doesn't get stolen. Thus, I want to encrypt it.
Now, I already know that DBPro comes with a feature that allows you to encrypt attached media and I would gladly use it. The problem is that I want to be able to provide extensions and add-ons to the game as well. If I encrypt the attached media and leave the game as an exe, how am I supposed to "add-on" to the game? Alternatively, if the media is left out of the exe (which makes add-ons easy), how can I keep it safe?
If you have an answer to these questions, or you can think of a different method of encryption, I'd really like to hear it.
PS, Please do not use the word "patch" in your answer