I've finished the gui system and parts of the editor. You can drag and drop models from the model list, retexture them, apply different shaders to it, scale/rotate and move. When you click on a model a general properties list pops up and you can change things like collision, shadows, gravity, light and you can add properties to it. There’s also a limb list where each limb for that model can be edited. You can also change general world setting, things like time of day and weather.
Currently working on an event editor, and still having a hell of a time with terrain, I’m working on this and a FPS and a RPG at the same time, The FPS is a nice and small deathmatch game with a twist and I’ve working on the RPG for a long time and can't wait to show everyone, you wouldn't believe what DBP is capable of.
Major upset, my PSU blow the other day, so I’m waiting to get paid to get a new one. Well I say paid, I don't have a job at the moment but I’m looking like a mad man, so fingers crossed.
I feel like this is turning into a wip for my editor, so if anyone else has any level editor related stuff, please post, I might learn something.