Posted: 17th Jun 2007 20:56
Uhm... well, I upgraded to 6.6 and it works fine and all. But I have a problem, which is I USED to be able to send JUST an exe to my friends to beta test stuff. But after I upgraded, when they try to run the EXE, it gives them an error that says something like "Object not found at line 6."

I easily fixed that by rewriting the references to the 3d objects and including them in the game folder, but I it was WAY more convinent to just have it all complied into the EXE. Why can't I do this anymore, and is there a way to?
Posted: 18th Jun 2007 3:54
It still works that way - you just may have to go back into CONFIG and re-select it. It's how I got quite a few of my projects to school, and I'm using the latest DBPRo version, so...
Posted: 18th Jun 2007 7:28
Uhh... where is config and where do I set that?

Okay so... I installed the version that came on my CD. Fine. Everything works fine. I can export to exe, my friends play it.

I update. Now... this doesn't work. I NEED this feature. I tried every possibility under project mode, and I tried all of them with and without the files all included in the Media section. Nothing works.

I tested it too. I wrote out the path to my DarkMATTER folder, and bang, it works. I rename DarkMATTER to DarkMATTERS and bang, no longer works.

And I'm using the latest version of DB with the original IDE. Does this work better with codesurge? And what's better about codesurge?

Anyone have suggestions?
Posted: 18th Jun 2007 15:42
Open the editor - make sure you are running in project mode (view -> display mode -> use project view mode).
Click on the media button in the bottom right.
Add your media.
Compile.
Posted: 18th Jun 2007 17:36
Yes, that's exactly what I did. I added ALL of the media. Textures, objects, images, map... and I tried the 'Normal EXE', 'Small EXE with file', 'Installer-Type', and 'EXE with included media' all with the media added and without the media added. There are only like 4 files.

So, what's going on with this?

EDIT: See, the problem is that I don't know what file to reference. I have it like this right now:

load object "(Full C:\Documents and Settings path...Model1.x",1
scale object
etc etc...

Do i just put it as Model1.x? What about caps? Do I need MY full system path?