Posted: 16th Jun 2007 19:33
Hi all

I am experimenting some with an tile based 3d game with an top view camera. Thought it could more trilling experience if it wasnt possible to see around the corners.

Then i remembered the game NOX (the old diablo alike game) it had an really cool "fog of war" style init.

for those who havent seen or played the game here is an movie of the game. http://www.youtube.com/watch?v=pyuzNuH9dDM

And here is an example of how i want it to work



How would this be done in dbp ? do someone have an old code snippet of this or if someone could explain in an easy way how it can be done.

cheers