Posted: 11th Jun 2007 19:42
Am having somes troubles with the Player character Shadows. I have 2 models, the visible model ( 4000 polys ) and a second one ( 600 polys ) for the shadow casting. I would like to render my 2nd player character onto the main camera, but at the same time, i dont want my visible model receive shadows ( from the 600 polys model ). Can some one give me a litle help with that?
Tanks for the help.
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Posted: 12th Jun 2007 5:30
Guys, Evolved do something similar to what i want with his Soft Shadow shader. But i dont wana do soft shadows, i want to render the second objet ( shadow caster ) after the first one ( 4000 polys object ). I know that is done with exclude objet or something, but dont know how really works.
Tanks again for the support.
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Posted: 12th Jun 2007 9:12
Check This;
http://forum.thegamecreators.com/?m=forum_view&t=107528&b=1
Posted: 12th Jun 2007 18:10
I will check it out.
Tanks bro ^^
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Posted: 5th Jul 2007 7:21
[EDIT]:
Never mind, i skip that bug ^^...
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