Posted: 11th Jun 2007 3:37
I know there have been many questions and tutorials on how to set up a multiplayer link between a host and client, but I am still a little confused on how to make a game out of it.

I am wondering if someone could explain how to send information (ex. variables) between two or more computers to establish a basic game.

It would help if someone could make a quick program that would link two or more computers together(host and clients) and would display each other's mouse cursors(or other controlled object) at its current position onto every computer. That would greatly help me see how multiplayer games work.
Posted: 11th Jun 2007 19:20
Check My Website (click the web button below) for an example using DBPro ...

If you want the source, its located
http://archonrpg.com/zips/duel2source.zip

This is based on the TUTWaffle version for DBC
which was based on tutorial 25 of the Monster Hunt
by Lee.
Posted: 11th Jun 2007 20:27
I checked out your source files but most would not run due to some incorrect command. I was hoping for something a little more basic that I can easily understand.

I have read the multiplayer tutorial that came with DBpro and I sort of get it, but I want to see how information(each player's sprite/object position) can be sent to multiple computers and be turned into a basic game.