I've found this piece of code useful for skyboxes
+ Code Snippet`Basic Display Setup
Set Display Mode 800,600,32
Sync Rate 0 : Sync On
AutoCam Off : Hide Mouse
Position Camera 0,0,0,0
`Create 6 Textures for Cube faces
Create Bitmap 1,64,64
Set Current Bitmap 1
For I = 1 to 6
Cls
Center Text 32,26,Str$(I)
Get Image I,0,0,64,64
Next
Set Current Bitmap 0
Delete Bitmap 1
`Make Skybox
Make Object Cube 1,-100
` Cube Faces E W D U S N
Set Cube Mapping On 1,1,2,3,4,5,6
` Main Loop
Do
Control Camera Using ArrowKeys 0,0,1
XRotate Camera WrapValue(MouseY())
Sync
Loop
Notice how the images are all reversed (back to front) except for the floor (image 3).
This works well if the skybox is positioned at the same position as the camera.