Basic Principles of Scancode by MikeS27th Jan 2004 13:41
|
---|
Summary Teaches and generates code for all the scancodes.(DB and DBP) Description Teaches and generates code for all the scancodes.(DB and DBP) Code ` This code was downloaded from The Game Creators ` It is reproduced here with full permission ` http://www.thegamecreators.com `This tutorial was made by Mike(Yellow) `Feel free to use this as you please, as long as you `don't claim ownership over it. `Enjoy! `In this tutorial you'll learn about the scancode `It basically is used when you want to know what key is `being pressed ` `For Example: `If you make a First Person shooter, and want 1-9 to `Change weapons, you'd use keystates from 2-10 do ` This sets up your basic do statement cls ` This clears the screen so only have 1 key press print "The current keys scancode is ";scancode() `Print command is used to display text and scancode Print "This can be used with the" Print "If keystate(";scancode();")=1 " print "command to detect whether it's being used." Print Print Print "Please resort to your manual for other common keystates(mouseclick,returnkey,etc.)" loop ` This keeps the loop going |